[Event "2015 Reggie Boone Memorial"] [Site "Fitchburg, MA"] [Date "2015.01.07"] [Round "1"] [White "Dave Couture"] [Black "Carissa Yip"] [Result "1-0"] [ECO "B20"] [WhiteElo "1625"] [BlackElo "2139"] [Annotator "Speelman,Jonathan"] [PlyCount "72"] [EventDate "2015.??.??"] [SourceDate "2015.07.13"] 1. e4 c5 2. a3 $5 Nc6 (2... g6 {was the most common response when I looked this up. In contrast to the Wing Gambit 2.b4 Black can annoy White by preparing } 3. b4 Bg7) 3. b4 {This gambit is quite a good idea against a stronger opponent. The one thing you mustn't do is to show too much respect.} cxb4 $6 { Taking it but now White gains a lot of time. Instead} (3... b6 {quite appeals to me to annoy White and}) (3... Nf6 {looks best and if White now continues with} 4. b5 Nd4 5. c3 Ne6 {Black has a perfectly good game}) 4. axb4 Nxb4 5. d4 d5 6. c3 Nc6 7. exd5 Qxd5 8. Na3 $1 {Very unpleasant to meet} Nf6 {A mistake but the software recommendation of} (8... Qa5 {to let the bishop interfere with d5 after} 9. Bd2 Nf6 10. Nb5 Qd8 {isn't obvious at all.}) 9. Nb5 Qd8 10. d5 $1 Nb8 11. Bf4 e5 {[#] If} (11... Na6 12. Rxa6 $1) 12. dxe6 $2 (12. Bxe5 { Should be winning. I presume she would then have tried} Bc5 13. Nc7+ Kf8 14. Nxa8 Bxf2+ 15. Kxf2 Ng4+ 16. Ke1 Nxe5 {but after} 17. Qd4 {White is a whole rook ahead and should win easily.}) 12... Qxd1+ 13. Rxd1 Na6 14. exf7+ Kxf7 15. Nd6+ $6 {I guess that White thought he was "cashing in" by taking the two bishops but this gives Black a lead in development and} (15. Nf3 $1 {was much better when it is the black king which is in trouble.}) 15... Bxd6 16. Bxd6 Re8+ 17. Ne2 Ne4 18. Bb4 {Trying to hold it together. [#] I asked two questions before the game: 1. Black has a lead in development but if White can play f3 followed by Kf2 then he will be comfortable. You therefore need to look for a way to cause trouble before that can be achieved. 2. I did so without using an engine - though having found the idea I did then check with Houdini to firm the lines up.} Bf5 $6 (18... Nxb4 $1 19. cxb4 a5 $1 {was the way to rough White up.} 20. Ra1 {tries to defend using the pin but} Bd7 $1 { which was "the end of the beginning of my line" leaves White in serious trouble. It was after finding Bd7 that I started checking using Houdini, and it found some lines where White can fight. But the important thing from a practical point of view is that if you find Nxb4, a5 and Bd7 in the previous diagram then it's clear that it's Black who is pressing, and unless you found something better (which doesn't exist as far as I know), you could play up to here and then look for the best way to meet White's attempted defence.} 21. f3 (21. bxa5 Bb5 {is very nasty}) (21. Rxa5 $2 Rxa5 22. bxa5 Bb5 {simply wins}) 21... Nc3 22. Kd2 (22. Kf2 axb4 23. Nxc3 {which I hadn't considered, at least gives White chances to fight} (23. Nd4 Rxa1 24. Bc4+ Kf6 25. Rxa1 Ba4) 23... bxc3 24. Bc4+ Kf6 (24... Be6 25. Bb5 $1 {is the irritating tactic I'd missed} Rec8 26. Rxa8 Rxa8 27. Ke3 Ra2 28. Be2 b5 29. Bxb5 Rxg2 {and I suppose White might hold}) 25. Rad1 Rac8 26. Rxd7 Rxc4 27. Rxb7 Rd4) 22... Nxe2 23. Bxe2 Rad8 $1 {is another very dangerous line}) 19. f3 Nec5 $6 (19... Nxb4 20. cxb4 ({not } 20. fxe4 Nc2+ 21. Kd2 Bxe4) 20... Nc3 21. Rd2 {looks about equal}) 20. Bxc5 Nxc5 21. Rd5 Nd3+ {I'll happily admit that I didn't notice} (21... Re5 $1 { though I trust that I would have done in an actual game.}) 22. Kd2 Ne5 (22... Nf2 {loses to} 23. Rxf5+ Kg6 24. g4 Rad8+ 25. Kc2 Rxe2+ (25... Nxh1 $2 26. Nf4+ Kh6 27. g5#) 26. Bxe2 Nxh1 27. Bd3) 23. Nd4 {[#] with well centralised pieces White is now a little better despite the outside passed a-pawn.} Bc8 (23... Rad8 24. Ra5 Bg6 ({not} 24... a6 $4 25. f4 {but}) (24... g6 {may also be possible}) 25. Rxa7 Nc6 26. Rxb7+ Kf8 {was a way to bail out but I imagine she was still hoping to win.}) 24. Bb5 Re7 25. Re1 Ng6 $2 {Now the rook gets to d8. } (25... Nd7 {was necessary if uncomfortable.}) 26. Rd8 Rxe1 27. Kxe1 Nf8 ( 27... Ke7 28. Rg8 {is grim but does put up more resistance.}) 28. Nf5 $1 Bxf5 29. Rxa8 a6 30. Bc4+ Ke7 31. Rb8 b5 32. Bb3 Bd3 33. Ra8 g6 34. Rxa6 Ke8 35. Rd6 Bf5 36. Rd5 Bd7 {[#] and Black lost on time in a dead lost position.} 1-0